The complete cinematics from my lore-accurate Cyrodiil video series, compiled together for easy viewing! (Timestamps below)
Part of an ongoing project to visualise a more realistic and lore-accurate size to Tamriel's cities, removed from gameplay and technical restrictions. So here's Cyrodiil from Oblivion, now with sixteen times the detail!
Rendered out in Unreal Engine 5.4- 5.6.1 on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. DLAA/TSR was used for anti-aliasing.